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In the news - May 14, 2008 (Servertime: 11:49)
Wednesday - May 14, 2008
  11:14 -Fallout 3 - 500 endings @ Dark Zero
  10:50 -Numen: Contest of Heroes - New Screens @ Official Site
  10:43 -Fable 2 - a Preview and an Interview @ CVG
  10:37 -Mass Effect - Ray Muzyka interviews
Tuesday - May 13, 2008
  16:08 -Neverwinter Nights 2: Mysteries of Westgate - Interview @ GameSpy
  16:04 -Sacred 2 - Q and A #2 @ GamePro
  16:01 -Fable 2 - Leaked Screens @ CVG
  13:03 -Neverwinter Nights 2: Mysteries of Westgate - Spotlight #10
  12:33 -Mass Effect - New movies @ IGN
  11:46 -Mythos - A Gallery of screens @ Ten Ton Hammer
  09:44 -Eschalon: Book I - Complete Spell List (Spoiler Warning)
  09:39 -Precursors: New Screens @ Official Site
  09:37 - Neverwinter Nights 2: Mysteries of Westgate - A Pair of Previews
Monday - May 12, 2008
  18:49 -Blizzard - Blizzcon 08 Announced!
  17:16 -Dungeon Hero - Q and A @ GamaSutra
  16:04 -Sacred 2 - New Screens @ WorthPlaying
  16:02 -Mass Effect - Why do people hate DRM? @ GameCritics.com
  15:10 -Two Worlds: The Temptation - Interview @ Hexus
  15:01 -Bioware - Ray Muzyka talks Mass Effect PC @ CVG
  12:39 -Sacred 2 - Blind Guardian Video @ Pcdome.hu
Sunday - May 11, 2008
  10:39 -Age of Decadence - Tour around Teron
  10:35 - Jade Empire (Xbox): The Flawed Champion @ Twenty Sided
  10:28 -Mythos - Round Table discussion @ Mythos Conclave
  10:15 -Space Siege - Trailer @ RPS
  10:05 -Gothic 4: Arcana - Screens at Tiscali
Saturday - May 10, 2008
  11:23 -Dungeon Lords - Retrospective: Aging Nicely or Turning To Vinegar? @ RPG Watch
  11:19 -Mass Effect - BioWare/EA cancel plans for 10-day re-authentication
Friday - May 09, 2008
  17:36 -Hellgate: London - The Lowdown on Patch 2.0 and 2.1 @ Official Forums
  17:05 -Mass Effect - Demiurge studio interview @ Play.tm
  16:54 -Fallout 3 - Music Interview @ Bethblog
More News: 2008-05-10 | 2008-05-11 | 2008-05-12 | 2008-05-13

In the news - May 14, 2008 (Servertime: 11:49)
Wednesday - May 14, 2008
  11:14 -Fallout 3 - 500 endings @ Dark Zero
  10:50 -Numen: Contest of Heroes - New Screens @ Official Site
  10:43 -Fable 2 - a Preview and an Interview @ CVG
  10:37 -Mass Effect - Ray Muzyka interviews
Tuesday - May 13, 2008
  16:08 -Neverwinter Nights 2: Mysteries of Westgate - Interview @ GameSpy
  16:04 -Sacred 2 - Q and A #2 @ GamePro
  16:01 -Fable 2 - Leaked Screens @ CVG
  13:03 -Neverwinter Nights 2: Mysteries of Westgate - Spotlight #10
  12:33 -Mass Effect - New movies @ IGN
  11:46 -Mythos - A Gallery of screens @ Ten Ton Hammer
  09:44 -Eschalon: Book I - Complete Spell List (Spoiler Warning)
  09:39 -Precursors: New Screens @ Official Site
  09:37 - Neverwinter Nights 2: Mysteries of Westgate - A Pair of Previews
Monday - May 12, 2008
  18:49 -Blizzard - Blizzcon 08 Announced!
  17:16 -Dungeon Hero - Q and A @ GamaSutra
  16:04 -Sacred 2 - New Screens @ WorthPlaying
  16:02 -Mass Effect - Why do people hate DRM? @ GameCritics.com
  15:10 -Two Worlds: The Temptation - Interview @ Hexus
  15:01 -Bioware - Ray Muzyka talks Mass Effect PC @ CVG
  12:39 -Sacred 2 - Blind Guardian Video @ Pcdome.hu
Sunday - May 11, 2008
  10:39 -Age of Decadence - Tour around Teron
  10:35 - Jade Empire (Xbox): The Flawed Champion @ Twenty Sided
  10:28 -Mythos - Round Table discussion @ Mythos Conclave
  10:15 -Space Siege - Trailer @ RPS
  10:05 -Gothic 4: Arcana - Screens at Tiscali
Saturday - May 10, 2008
  11:23 -Dungeon Lords - Retrospective: Aging Nicely or Turning To Vinegar? @ RPG Watch
  11:19 -Mass Effect - BioWare/EA cancel plans for 10-day re-authentication
Friday - May 09, 2008
  17:36 -Hellgate: London - The Lowdown on Patch 2.0 and 2.1 @ Official Forums
  17:05 -Mass Effect - Demiurge studio interview @ Play.tm
  16:54 -Fallout 3 - Music Interview @ Bethblog
More News: 2008-05-10 | 2008-05-11 | 2008-05-12 | 2008-05-13
The Latest RPG News
Wednesday - May 14, 2008
Fable 2 - a Preview and an Interview @ CVG

Xbox 360: Single-Player RPG) | Posted by Lydias @ 10:43 - Top
Following up from yesterday's leaked Fable 2 screens, CVG has both a Preview of the game:

It looks really great, and could take a lot of the pain and work out of the RPG questing. The other thing that has more of an effect on the narrative, notes Molyneux, are character emotions, which are back in the sequel via a radial menu on the left bumper. To demonstrate, our boy hero farts on a town guard, who instantly gifts us with +13 hatred.

and an Interview with Peter Molyneux:

The scale of Fable 2's world is huge compared to the first game. We're sick of mentioning it, but the first thing that came to mind was the jump to GTA IV's Liberty City...

Molyneux: The first thing we did was to mock up the whole world because it was so ambitious, and there are three levels to that ambition. In a way it is a little bit like GTA IV in that they just say "Hey, here's your city, we're not going to point out there's a special thing here and a special thing there", and we're doing very much the same thing with our entire world.

Every region that we've got has got this idea of having this flow-through, which is that breadcrumb trail that you saw, the story that's there. And I love that feeling, as an RPG gamer, that I can find that little secret that no one else has found.


Source: CVG
Mass Effect - Ray Muzyka interviews

PC: Single-Player RPG) | Posted by Lydias @ 10:37 - Top
There are two interviews up with Bioware CEO Ray Muzyka. The first with CVG looks at the game, future content updates and leaps forward to the sonic RPG:

DLC - any plans for more after Sky?

Muzyka: Oh yeah, we have big plans for post-release content with the franchise for both Xbox 360 and PC. We haven't released any details on that yet but it's something we want to actively support.

So no hints on when the next lot will come?

Muzyka: You know, it's all about the quality. We want to make sure it's a really great experience; and we also want to do different things, we like experimenting and trying different things for post-release content.

We did a lot of post-release content with Neverwinter Nights, we're planning to do more on Dragon Age in the future as well and Mass Effect and other products we have in development.

We just want to make sure we're satisfying what the fans want first, so often it's good to get their feedback and say, "What kinds of things would really be exciting to you?", and how can we put those in the game.

and the other with PC Gamer at Games Radar focuses more on the recent copy protection issues:

PCG: There’s been a lot of talk about the DRM that was announced for Mass Effect PC and for SPORE - obviously, the original scheme has been changed. Whose original idea was the every-10-days authentication, and whose idea was it to change that? What happened?

RM: Well, you know, with the DRM, we’re making sure we can deliver a great experience to our fans, and also trying to make sure that the teams that work for three years or more on our games, hundreds of people, actually get their work into the hands of people who pay for the content. That’s really important to us. We have a great community, and we really trust them, so it’s disturbing when you see people outside that community that don’t trust us back, and then don’t buy the content.

I think the original idea... we were very much in an exploratory mode when the rumor about this started up, and I think we listened to the feedback. That’s one thing we do very, very ardently at BioWare - we care a lot about the fans, we care about the community feedback, and we respond to it. We saw the results. We’re basically making sure that it’s a good experience for fans: they don’t have to put the disc in the drive, they can install it on multiple machines, and it’s going to be a one-time authentication thing. Basically, it’s easy to use.
Tuesday - May 13, 2008
Neverwinter Nights 2: Mysteries of Westgate - Spotlight #10

PC: Single- & Multi-Player RPG) | Posted by Lydias @ 13:03 - Top
Over at the NWN2 Forums, the latest Mysteries of Westgate Spotlight shines on the Church of Lathander's attempts to destroy The Night Masks:

Throughout the two decades of the Night Masks’ brutal reign of terror over Westgate, there have been few concerted efforts to stop them. And such should not come as a surprise, for anything that even hinted at breaking their stranglehold on the city would be swiftly and efficiently quashed; the Masks are nothing if not brutal. To be sure, there are several organizations within the city that might at first glance be good candidates to come to the defense of the city’s beleaguered merchants. The church of Lathander is centered close to the grand arena in the magnificent cathedral known as the Morningstar Haven. The church of Ilmater also has a strong presence in the city, though in keeping with its clergy’s mantra of suffering, it has no quarters as grand or plush as the Lathanderites. Sadly, even combined, for the two groups often act together in the same harmony as the two deities they represent, they have not the forces to counter the insidious threat posed by the followers of the Faceless.

You can read more Here
Source: NWN2 Forums
Neverwinter Nights 2: Mysteries of Westgate - A Pair of Previews

PC: Single- & Multi-Player RPG) | Posted by Lydias @ 09:37 - Top
From the recent Press Day comes a preview by NWN2 Vault with a release date:

The game itself has been completed since last September but the delay in getting it released is due to a new online digital store that Atari is setting up to sell the game. It should be similar to what BioWare did to sell their Premium modules both in terms of functionality and DRM restrictions, meaning you'll need an Internet connection to validate the game before playing it. The BioWare site took more than seven months to create, so it's not a simple project but Atari is confident the store will be ready early June and the module will sell for $9.99US.

and another from WarCry, also confirming June:

Miranda told us that the team was held up slightly when it was determined that the Westgate setting required a sewer tileset for Undergate. He indicated that this was the most difficult period for the team during the development process as they had never created tilesets before. As a result, things were hit or miss for awhile and required innovation in the creation of toolset improvements that would facilitate the tileset's creation. The steep learning curve to create the sewer tileset also caused a slight delay in other aspects of the project such as scripting. The development of several toolset plug ins, however, including a power bar and a spell checker helped get things rolling along.
Monday - May 12, 2008
Blizzard - Blizzcon 08 Announced!

Posted by Lydias @ 18:49 - Top
Strategy Informer has the news:

Blizzard Entertainment today announced its plans for the third BlizzCon gaming convention, to be held at Anaheim Convention Center in California on 10th and 11th of October, 2008. lizzCon is a celebration of the global player communities surrounding Blizzard Entertainment’s Warcraft, StarCraft, and Diablo franchises. In response to the demand to accommodate more attendees, this year’s event has expanded from two convention halls to three.

“Whenever we’ve been able to meet and interact with Blizzard gamers from around the world, it’s been a great experience for us,” stated Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We’re looking forward to seeing even more of our players at this year’s BlizzCon and delivering another entertaining and informative event for them.”

BlizzCon will offer a wide variety of activities to help all attendees get the most out of the two-day event. In addition to serving as a gathering place for the different Blizzard Entertainment gaming communities, attendees will be able to enjoy:

* Hands-on play time with upcoming Blizzard Entertainment releases
*Discussion panels with Blizzard Entertainment developers
*Competitive and casual tournaments for players to showcase their talents
*Areas and activities devoted to licensed products such as the World of Warcraft® Trading Card Game
*Costume, machinima, and character sound-alike contests with great prizes
*Commemorative merchandise based on the Blizzard Entertainment franchises
*A silent auction
*More exciting activities to be announced

Tickets for BlizzCon will go on sale in the next few weeks at a price of $100 USD per person. As the event draws closer, further details will be announced on the official BlizzCon website:
http://www.blizzcon.com.


Sunday - May 11, 2008Saturday - May 10, 2008Friday - May 09, 2008
Hellgate: London - The Lowdown on Patch 2.0 and 2.1 @ Official Forums

PC: Single- & Multi-Player RPG) | Posted by Lydias @ 17:36 - Top